Des Koala
DARK 3

Des Koala

  • Archetype:
  • Koala

  • ATK:
  • 1100

  • DEF:
  • 1800

  • View:
  • 3693




FLIP: Inflict 400 damage to your opponent for each card in their hand.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 8, 2026
47± 6/ 100
Power Score
Intrinsic 48
Deck 47

Des Koala — Power Evaluation

Final Score: 47 ± 6 · Confidence: Medium

  • Intrinsic: 48 · Deck: 47 · Meta: provisional
  • Primary role: Utility · Secondary: Material body

Why it scores here

Des Koala converts the opponent's hand size into a one-shot 400-per-card burn when it flips, so its value is a finisher rather than a board or card-advantage engine. Its 1100 ATK and 1800 DEF earn nothing; the score comes from a modest 44-deck, 24-archetype footprint that confirms it is a practical, portable staple, and from its clean, cheap slot cost. The lack of combo evidence and of any searcher or negation route keeps accessibility and conversion moderate, and the score is capped by the absence of any recorded board or starter data.

Axis scores

Axis Score Evidence
Accessibility 50 Played in 44 sampled decks averaging 2.27 copies, but no combo or searcher evidence shows how often it is actually reached in the opening hand (observed deck count; route inferred).
Combo & Conversion 35 Text-only inference: flip damage scales with opponent hand size but produces no board, so conversion is one-shot damage (inferred; combo data has zero boards).
Resource Economy 30 Pure flip damage with no draw, search, or recursion in the text, so no card advantage is generated (verified from card text).
Effect & Interaction 10 The effect deals damage to the opponent and does not negate, destroy, or restrict anything (verified from card text).
Material Utility 45 Plain Level 3 DARK Beast body with no Tuner text; usable as generic Level 3 material, but no combo stat confirms it (inferred from text).
Resilience & Flexibility 40 Stands as a 1800-DEF face-down body and is only useful once flipped, so interaction before the flip can blank it entirely (inferred from text).
Deck-Building Efficiency 75 Single-card slot with no garnet or lock, and copies up to 3 are routinely run across 24 archetypes (observed deck distribution).

Calculation

Weight profile: Utility / no clear role (default), single role, no blend. Intrinsic ≈ 48, Deck ≈ 47, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Flip damage scales with opponent hand size, giving a late-game finisher
  • Cheap, portable single slot that fits 24 archetypes
  • Generic Level 3 DARK body usable as material

Weaknesses

  • No board presence or card advantage
  • No interaction or negation
  • Only useful after it flips, so it is slow

Counters / choke points

  • Monster removal or negation before the flip
  • Opponent emptying their hand (reduces damage to zero)

Best use

Utility finisher / flip burn. Decks: Greed, Koala, Frog, Destiny HERO, Rose Dragon, Ojama, Solemn. Suggested copies: 2.

Evidence & gaps

  • Verified: FLIP effect deals 400 damage per card in opponent's hand (card text); Level 3 DARK Beast, ATK 1100 / DEF 1800 (card data); Appears in 44 sampled decks across 24 archetypes (deck evidence)
  • Observed: Average 2.27 copies per deck, distribution 1:7, 2:18, 3:19 (deck evidence); Top partners include Marshmallon and Ring of Destruction at 45-48% co-occurrence (deck evidence)
  • Inferred: Flip burn is a late-game finisher rather than an early interaction piece (text reasoning); Usable as generic Level 3 material for Level 3 Xyz routes (text reasoning)
  • Data gaps: no combos supplied, combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard), inclusion % unavailable no banlist token, assumed 3 copies (unlimited) no top-card ranking context











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